Black Market

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The Black Market is an underground, illegal, and illicit center of trading in Offworld Trading Company.

Overview[edit | edit source]

The Black Market allows for more direct interactions with the other competing companies. The Black Market offers many abilities (see below) to attack other companies, defend yourself, or expand. The Black Market prices are directly related to Black Market usage, with the purchase of a Black Market ability increasing the price of the next ability of the same type for all players. The Black Market has a cooldown specific to each player and a player cannot buy Black Market abilities that she currently owns any uses of.

The Black Market will typically contain 7 items, though the presence of Holograms or Spies can increase the Black Market's size to 9 items. The contents of the Black Market are randomized between games, but in skirmishes, the Black Market must follow certain rules: there must always be either Filthy Pirates or Magnetic Storms; there must always be either EMPs or Power Surges; if there are Holograms and more than two players in the game, then there must always be either Spies or Network Viruses; and there must always be Goon Squads if at least two offensive Black Market items that affect tiles are available. Once those conditions are met, the rest of the Black Market can contain any item.

Every time a tile is targeted by any area-of-effect sabotage (including Adrenaline Boosts), the effects of subsequent sabotage on that tile will be diminished. The duration of sabotage can be expressed as 1/(1+0.1n) times its normal duration, where n is the number of sabotage effects that have already hit a tile.

Black Market Composition[edit | edit source]

By default, the black market will have 6 slots for items, filled in the following order:

1) One slot will be filled by either an EMP or Power Surge, one spot will be filled by either a Dynamite or Mutiny, and one spot will be filled by either Pirates or Magnetic Storms. Each of these has an equal chance of filling their designated slot.

2) The remaining three slots will be randomly filled by any remaining unused black market effect.

3) If the Advanced Sabotage option is enabled, one additional unused Advanced Sabotage item will be added (Hologram, Spy, or Auction), with equal probability.

4) If Holograms are available and there are at least four players in the game, either Spies or Network Viruses will be added if they are not already available.

5) If Goon Squads are not already available and there are at least two black market effects that would trigger a Goon Squad, Goon Squads are added.

In other words, a standard game with the Advanced Sabotage option enabled will have anywhere from 6-9 black market effects available.

Black Market Costs[edit | edit source]

Black Market item costs are individual. Purchasing a black market item increases the cost of that item without affecting the price of other black market items. All players share the same costs when there are 4 or more players. In 2-3 player games, every time you make a black market purchase, the price you would pay for the next purchase will increase by more than the price your opponent would pay. The difference is the same as if your opponent had made two purchases instead of one.

# of Players 1st Purchase 2nd Purchase 3rd Purchase 4th Purchase 5th Purchase 6th Purchase 7th Purchase 8th Purchase
2 3,000 3,500 4,500 etc...
3 2,000 2,500 etc...
4 2,000 3,000 4,500 6,000 10,000 14,000 20,000 35,000 etc...
5 1,500 2,000 3,000 4,500 6,000 10,000 14,000 20,000 etc...
6 1,500 2,000 3,000 4,500 6,000 10,000 14,000 20,000 etc...
7 1,000 1,500 2,000 3,000 4,500 6,000 10,000 14,000 etc...
8 1,000 1,500 2,000 3,000 4,500 6,000 10,000 14,000 etc...

Black Market Cooldowns[edit | edit source]

The base cooldown for all black market items is 60 seconds. A few items such as Bribe a Claim and the Spy have longer and shorter cooldowns respectively. A full table can be seen below.

Cooldowns are the same between all maps. Scavengers have a shorter cooldown (40 seconds) for offensive black market items.

Item Cooldown (s) Scavenger Cooldown (s) Notes
Adrenaline Boost 60 60
Auction a Tile 60 60
Bribe a Claim 90 90
Circuit Overload 60 40
Cook the Books 60 60
Core Sample 30 30
Dynamite 60 40
EMP 60 40
Filthy Pirates 60 40
Goon Squad 60 60
Magnetic Storm 60 40
MULE 60 60
Mutiny 60 40
Network Virus 60 40
Power Surge 60 40
Return a Claim 30 30
Slowdown Strike 60 40
Underground Nuke 60 40
Hologram 30 30 Advanced black market only
Spy 30 30 Advanced black market only
Drill 30 30 Europa only